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AI Insights · Timothy · October 2023

Top 5 Boxing Games on iOS in Latin America Q3 2023

Discover the performance of the top 5 boxing games on iOS in Latin America for Q3 2023, including insights into downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Latin America Q3 2023

In the third quarter of 2023, the performance of the top 5 boxing games on the iOS platform in Latin America showed varying trends in downloads, revenue, and active users. Here’s a detailed look at each game's metrics based on data from Sensor Tower.

Real Boxing 2 from Vivid Games S.A. experienced fluctuations in weekly revenue, starting at around $800 in late June, peaking at over $1.1K by mid-July, and declining to about $300 by the end of September. Weekly downloads saw a significant drop, starting from 10.7K at the end of June and dropping to around 1.5K by the end of September. The number of weekly active users followed a similar pattern, beginning at 15.2K in late June and decreasing to 3.2K by the end of the quarter.

EA SPORTS™ UFC® 2 by Electronic Arts maintained relatively stable weekly revenue, ranging between $100 and $250 throughout the quarter. Downloads showed a positive trend, starting at 3.6K in late June and increasing to 5.6K by the end of September. Active users also saw a steady rise, starting at 14.9K in late June and reaching 18.2K by the end of the quarter.

Boxing Star: Real Boxing Fight from THUMBAGE had consistent weekly revenue, averaging around $1K throughout the quarter. Downloads saw a significant spike in mid-August, reaching about 7K before stabilizing at around 500 by the end of September. The number of active users mirrored this trend, peaking at 21.6K in mid-August and then settling at approximately 3.5K by the end of the quarter.

I, The One - Fighting Games by Azur Interactive Games Limited saw modest weekly revenue, generally under $100. Downloads remained relatively stable, averaging around 1.5K per week. Active users showed consistency, fluctuating slightly around 15K throughout the quarter.

WWE Mayhem from Reliance Games had a varied revenue pattern, starting at $229 in late June, peaking at $653 by the end of September. Downloads surged in late August to 2.9K but dropped to around 350 by the end of the quarter. Active users also saw a significant increase in late August, peaking at 4.2K before declining to 1.6K by the end of September.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023